One of the features added to Fallout: New Vegas is the ability to custom modify certain base weapons. While in Fallout 3 this was limited to the creation of custom weapons, Fallout: New Vegas takes this a step further by allowing the creation of weapon variants based on basic weapons by adding weapon mods. Unique weapons cannot be equipped with More Fandoms. Sci-fi. Fallout. "The Vault of the Future" Vault 22 is a location in the Mojave Wasteland in Fallout: New Vegas. Before the War, the Vault contained scientists working under the auspice of experimentation with staple crops to combat global hunger. The entrance sign describes the projects underway within, from 19 Deathclaw Gauntlet. The Deathclaw Gauntlet is one of Fallout 3's best weapons that has attained a massive level of fame among the Fallout fandom as one of the most popular melee weapons in the series. The idea of using a severed Deathclaw hand as a makeshift weapon is easily one of the most novel and interesting ideas the franchise has Katana authentic blade is a weapon mod for the GRA katana added with the Fallout: New Vegas add-on Gun Runners' Arsenal. Using the famous smelting process through folded metal rather than the stamped metal blade, a much sharper blade is created, increasing weapon damage by 5, from 22 to 27. A black grip is also added, removing the blue grip, along with a silver tsuba, habaki, and seppa. Sold my katana with the authentic blade glitched out of the game and i want to get the mod back through console commands. If you can help, can you tell me the exact code to do it because i have been looking it up but im still lost. SetPCCanUsePowerArmor 1. Allows you to add blood to your screen. Higher numbers make more blood spots. 0 = none. tsb [number] Allows you to change your field of view (by angle) fov [1-180] Allows you to spawn any NPC next to you. player.placeatme. Alters the speed in which the in-game time passes. zwoug. When you see an ID number starting with “XX”, “XX” will be the load order (mod index) for that particular mod. For example, Dead Money typically loads first after FalloutNV.esm, so you would replace the “XX” with “01” for the Dead Money mods (assuming your load order has Dead Money loading immediately after FalloutNV.esm). NCR dogtags are a quest item in Fallout: New Vegas. These military identity tags are carried by NCR soldiers. Unnamed troopers always have their tags in their inventory, but named characters do not. The tags are weightless and count as quest items, making it impossible to remove them without console commands. Furthermore, the NCR dogtags are not removed from the player character's inventory Starfield is the first new universe in over 25 years from Bethesda Game Studios, the award-winning creators of The El The third chapter of the Elder Scrolls series lets you play any kind of character you can imagine. Be the noble hero For Fallout: New Vegas on the PC, a GameFAQs Q&A question titled "Is there a complete item's code list Scrap electronics is a miscellaneous item in Fallout: New Vegas. Among other uses, it can be used in the repair of ED-E to start the quest ED-E My Love, if the player character lacks sufficient Repair or Science skill. It can also be used to create time bombs, weapon repair kits, gas bombs, fat mines and microfusion cell clusters at workbenches. Up to ten may be available for purchase from Gun The issue is I do not have the ID's for the items. What I need to know is if there is a command I can use to search for the ID's in the command console. As an example in Skyrim if you type "help "NAME" 0" you will get a list of everything in the game that matches the "NAME" along with all of their ID's. Is there anything like this in New Vegas? Esther is a unique weapon added with the Fallout: New Vegas add-on Gun Runners' Arsenal. Esther is a unique, heavily modified Fat Man. Visually, it has a different rear mechanism, a blast shield, a light-blue body, and a thick clear glass or plastic bed holding the mini nuke. It is 10 pounds heavier than a standard Fat Man. However, it is more durable, never jams, costs 10 less Action Points

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